^
Login

or


vs. The Master of Pets

Strategy added by Berendain

11

Average rating:

4.9

Ratings:

12

Incl. steps:

Click the button to copy the script into your clipboard:

quit [ self(#2).dead ]
quit [self(#3).dead & round < 12]
if [ self(#1).active ]
ability(#3)
change(#3) [ enemy(#1).active ]
ability(#2) [ enemy(#2).active & !self.aura(520).exists ]
ability(#1) [ enemy(#2).active ]
ability(#1)
endif
change(#3) [ self(#2).active & self(#2).active & enemy(#2).active ]
if [ self(#3).active ]
ability(#2) [ enemy(#1).active ]
ability(#3) [ enemy(#1).active & enemy.hpp > 50 ]
ability(#1) [ enemy(#1).active ]
change(#1) [ self(#3).dead & enemy(#2).active ]
change(#2) [ enemy(#2).active & enemy.hp < 400 ]
ability(#1)
endif
The Master of Pets 105250
Special or not:0Special or not:111114037941014030

Skills: 1 1 1
Breed: SS

Mechanical Axebeak
This pet can have the following breeds:

Breed Health Speed Power
SS 1400 325 260
SB 1465 289 273
PB 1465 273 289
HP 1546 260 289
PP 1400 260 325

Breeds marked in red are not suited for this strategy.

>297

2 ZL 1 0

Any Level 1+ Pet

Special or not:0Special or not:2221879662870

Skills: 2 2 1
Breed: Any

Sprite Darter Hatchling
This pet can have the following breeds:

Breed Health Speed Power
SS 1400 309 276


>297

Substitutes:

1
1
Note: You have selected a substitute pet.
The strategy might fail if you use it with this pet instead of the one the strategy creator intended.

The substitute finder looks for these criteria in relation to the original pet:
  • Same family
  • Has the required skills
  • Has the required stats (if specified)
  • Ignores specific breed requirements for the main pet, as breeds can be very different for substitutes

1 / 2

I'm actually quite proud of this one.

This strategy allows you to level any level one pet. It doesn't need to have a certain amount of health, it won't take damage at all. The leveling pet must be in the second slot for this to work.

I recommend the Sprite Darter Hatchling if you have one, due to its higher health. You can use an S/S Nether Faerie Dragon, but you'll risk having to restart if Beauty and Conviction land too many crits for your Faerie Dragon to survive the third turn against Conviction.

High XP
Breed
At least one of the pets for this strategy require the use of a specific breed.
Level 1+
You can use this strategy to carry a level 1 level pet to give it experience.
TD Script
The strategy offers a TD script that can be used with the TD Script addon. You can copy the script by clicking on the button to the left of the pets.
Staff Pick
A Strategy Curator found this strategy to be especially helpful and higlighted it with this tag to give it more exposure.
This table shows the level increase for completing the fight with level 25 pets and one carry pet.
Partial level experience is not included in the calculation.

Before After Experience Gain
1113988
2114235
3114455
4124648
5124813
6134950
7135060
8145143
9145198
10155225
11165225
12165198
13175143
14185060
15184950
16194813
17204648
18204455
19214235
20223988
21233713
22233410
23243080
24251980

Safari Hat

Lesser Pet Treat

Pet Treat

Darkmoon Hat

Pet Battle Week

















=

Pet levels to 25 with minimal XP lost

Turn 1
Mechanical Axebeak
Alpha Strike
Hawk Eye
Decoy
Any Level 1+ Pet
Sprite Darter Hatchling
Arcane Blast
Life Exchange
Moonfire
Pass
Bring in your Mechanical Axebeak
Bring in your Sprite Darter Hatchling
Bring in your Level Pet
Swap to your Mechanical Axebeak
Swap to your Sprite Darter Hatchling
Swap to your Level Pet
Beauty comes in
Conviction comes in
Dignity comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Mechanical Axebeak
Level Pet
Sprite Darter Hatchling
Alpha Strike
Hawk Eye
Decoy
Arcane Blast
Life Exchange
Moonfire
Dignity
Conviction
Beauty
Turn 2
Mechanical Axebeak
Alpha Strike
Hawk Eye
Decoy
Any Level 1+ Pet
Sprite Darter Hatchling
Arcane Blast
Life Exchange
Moonfire
Pass
Bring in your Mechanical Axebeak
Bring in your Sprite Darter Hatchling
Bring in your Level Pet
Swap to your Mechanical Axebeak
Swap to your Sprite Darter Hatchling
Swap to your Level Pet
Beauty comes in
Conviction comes in
Dignity comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Mechanical Axebeak
Level Pet
Sprite Darter Hatchling
Alpha Strike
Hawk Eye
Decoy
Arcane Blast
Life Exchange
Moonfire
Dignity
Conviction
Beauty
Turn 3
Mechanical Axebeak
Alpha Strike
Hawk Eye
Decoy
Any Level 1+ Pet
Sprite Darter Hatchling
Arcane Blast
Life Exchange
Moonfire
Pass
Bring in your Mechanical Axebeak
Bring in your Sprite Darter Hatchling
Bring in your Level Pet
Swap to your Mechanical Axebeak
Swap to your Sprite Darter Hatchling
Swap to your Level Pet
Beauty comes in
Conviction comes in
Dignity comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Mechanical Axebeak
Level Pet
Sprite Darter Hatchling
Alpha Strike
Hawk Eye
Decoy
Arcane Blast
Life Exchange
Moonfire
Dignity
Conviction
Beauty
Turn 4
Mechanical Axebeak
Alpha Strike
Hawk Eye
Decoy
Any Level 1+ Pet
Sprite Darter Hatchling
Arcane Blast
Life Exchange
Moonfire
Pass
Bring in your Mechanical Axebeak
Bring in your Sprite Darter Hatchling
Bring in your Level Pet
Swap to your Mechanical Axebeak
Swap to your Sprite Darter Hatchling
Swap to your Level Pet
Beauty comes in
Conviction comes in
Dignity comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Mechanical Axebeak
Level Pet
Sprite Darter Hatchling
Alpha Strike
Hawk Eye
Decoy
Arcane Blast
Life Exchange
Moonfire
Dignity
Conviction
Beauty
Turns 5-7
Arcane Blast until Beauty dies
Mechanical Axebeak
Alpha Strike
Hawk Eye
Decoy
Any Level 1+ Pet
Sprite Darter Hatchling
Arcane Blast
Life Exchange
Moonfire
Pass
Bring in your Mechanical Axebeak
Bring in your Sprite Darter Hatchling
Bring in your Level Pet
Swap to your Mechanical Axebeak
Swap to your Sprite Darter Hatchling
Swap to your Level Pet
Beauty comes in
Conviction comes in
Dignity comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Mechanical Axebeak
Level Pet
Sprite Darter Hatchling
Alpha Strike
Hawk Eye
Decoy
Arcane Blast
Life Exchange
Moonfire
Dignity
Conviction
Beauty
Conviction comes in
Mechanical Axebeak
Alpha Strike
Hawk Eye
Decoy
Any Level 1+ Pet
Sprite Darter Hatchling
Arcane Blast
Life Exchange
Moonfire
Pass
Bring in your Mechanical Axebeak
Bring in your Sprite Darter Hatchling
Bring in your Level Pet
Swap to your Mechanical Axebeak
Swap to your Sprite Darter Hatchling
Swap to your Level Pet
Beauty comes in
Conviction comes in
Dignity comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Mechanical Axebeak
Level Pet
Sprite Darter Hatchling
Alpha Strike
Hawk Eye
Decoy
Arcane Blast
Life Exchange
Moonfire
Dignity
Conviction
Beauty
Turn 1
Mechanical Axebeak
Alpha Strike
Hawk Eye
Decoy
Any Level 1+ Pet
Sprite Darter Hatchling
Arcane Blast
Life Exchange
Moonfire
Pass
Bring in your Mechanical Axebeak
Bring in your Sprite Darter Hatchling
Bring in your Level Pet
Swap to your Mechanical Axebeak
Swap to your Sprite Darter Hatchling
Swap to your Level Pet
Beauty comes in
Conviction comes in
Dignity comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Mechanical Axebeak
Level Pet
Sprite Darter Hatchling
Alpha Strike
Hawk Eye
Decoy
Arcane Blast
Life Exchange
Moonfire
Dignity
Conviction
Beauty
Turn 2
Mechanical Axebeak
Alpha Strike
Hawk Eye
Decoy
Any Level 1+ Pet
Sprite Darter Hatchling
Arcane Blast
Life Exchange
Moonfire
Pass
Bring in your Mechanical Axebeak
Bring in your Sprite Darter Hatchling
Bring in your Level Pet
Swap to your Mechanical Axebeak
Swap to your Sprite Darter Hatchling
Swap to your Level Pet
Beauty comes in
Conviction comes in
Dignity comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Mechanical Axebeak
Level Pet
Sprite Darter Hatchling
Alpha Strike
Hawk Eye
Decoy
Arcane Blast
Life Exchange
Moonfire
Dignity
Conviction
Beauty
Turn 3
Arcane Blast - if your Sprite Darter Hatchling dies here, restart the fight
Mechanical Axebeak
Alpha Strike
Hawk Eye
Decoy
Any Level 1+ Pet
Sprite Darter Hatchling
Arcane Blast
Life Exchange
Moonfire
Pass
Bring in your Mechanical Axebeak
Bring in your Sprite Darter Hatchling
Bring in your Level Pet
Swap to your Mechanical Axebeak
Swap to your Sprite Darter Hatchling
Swap to your Level Pet
Beauty comes in
Conviction comes in
Dignity comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Mechanical Axebeak
Level Pet
Sprite Darter Hatchling
Alpha Strike
Hawk Eye
Decoy
Arcane Blast
Life Exchange
Moonfire
Dignity
Conviction
Beauty
Turn 4
Swap to your Level Pet - Conviction uses Dark Rebirth
Mechanical Axebeak
Alpha Strike
Hawk Eye
Decoy
Any Level 1+ Pet
Sprite Darter Hatchling
Arcane Blast
Life Exchange
Moonfire
Pass
Bring in your Mechanical Axebeak
Bring in your Sprite Darter Hatchling
Bring in your Level Pet
Swap to your Mechanical Axebeak
Swap to your Sprite Darter Hatchling
Swap to your Level Pet
Beauty comes in
Conviction comes in
Dignity comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Mechanical Axebeak
Level Pet
Sprite Darter Hatchling
Alpha Strike
Hawk Eye
Decoy
Arcane Blast
Life Exchange
Moonfire
Dignity
Conviction
Beauty
Turn 5
Swap to your Sprite Darter Hatchling - it dies
Mechanical Axebeak
Alpha Strike
Hawk Eye
Decoy
Any Level 1+ Pet
Sprite Darter Hatchling
Arcane Blast
Life Exchange
Moonfire
Pass
Bring in your Mechanical Axebeak
Bring in your Sprite Darter Hatchling
Bring in your Level Pet
Swap to your Mechanical Axebeak
Swap to your Sprite Darter Hatchling
Swap to your Level Pet
Beauty comes in
Conviction comes in
Dignity comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Mechanical Axebeak
Level Pet
Sprite Darter Hatchling
Alpha Strike
Hawk Eye
Decoy
Arcane Blast
Life Exchange
Moonfire
Dignity
Conviction
Beauty
Bring in your Mechanical Axebeak
Mechanical Axebeak
Alpha Strike
Hawk Eye
Decoy
Any Level 1+ Pet
Sprite Darter Hatchling
Arcane Blast
Life Exchange
Moonfire
Pass
Bring in your Mechanical Axebeak
Bring in your Sprite Darter Hatchling
Bring in your Level Pet
Swap to your Mechanical Axebeak
Swap to your Sprite Darter Hatchling
Swap to your Level Pet
Beauty comes in
Conviction comes in
Dignity comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Mechanical Axebeak
Level Pet
Sprite Darter Hatchling
Alpha Strike
Hawk Eye
Decoy
Arcane Blast
Life Exchange
Moonfire
Dignity
Conviction
Beauty
Turn 1
Mechanical Axebeak
Alpha Strike
Hawk Eye
Decoy
Any Level 1+ Pet
Sprite Darter Hatchling
Arcane Blast
Life Exchange
Moonfire
Pass
Bring in your Mechanical Axebeak
Bring in your Sprite Darter Hatchling
Bring in your Level Pet
Swap to your Mechanical Axebeak
Swap to your Sprite Darter Hatchling
Swap to your Level Pet
Beauty comes in
Conviction comes in
Dignity comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Mechanical Axebeak
Level Pet
Sprite Darter Hatchling
Alpha Strike
Hawk Eye
Decoy
Arcane Blast
Life Exchange
Moonfire
Dignity
Conviction
Beauty
Turn 2
Mechanical Axebeak
Alpha Strike
Hawk Eye
Decoy
Any Level 1+ Pet
Sprite Darter Hatchling
Arcane Blast
Life Exchange
Moonfire
Pass
Bring in your Mechanical Axebeak
Bring in your Sprite Darter Hatchling
Bring in your Level Pet
Swap to your Mechanical Axebeak
Swap to your Sprite Darter Hatchling
Swap to your Level Pet
Beauty comes in
Conviction comes in
Dignity comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Mechanical Axebeak
Level Pet
Sprite Darter Hatchling
Alpha Strike
Hawk Eye
Decoy
Arcane Blast
Life Exchange
Moonfire
Dignity
Conviction
Beauty
Turn 3
Mechanical Axebeak
Alpha Strike
Hawk Eye
Decoy
Any Level 1+ Pet
Sprite Darter Hatchling
Arcane Blast
Life Exchange
Moonfire
Pass
Bring in your Mechanical Axebeak
Bring in your Sprite Darter Hatchling
Bring in your Level Pet
Swap to your Mechanical Axebeak
Swap to your Sprite Darter Hatchling
Swap to your Level Pet
Beauty comes in
Conviction comes in
Dignity comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Mechanical Axebeak
Level Pet
Sprite Darter Hatchling
Alpha Strike
Hawk Eye
Decoy
Arcane Blast
Life Exchange
Moonfire
Dignity
Conviction
Beauty
Dignity comes in
Mechanical Axebeak
Alpha Strike
Hawk Eye
Decoy
Any Level 1+ Pet
Sprite Darter Hatchling
Arcane Blast
Life Exchange
Moonfire
Pass
Bring in your Mechanical Axebeak
Bring in your Sprite Darter Hatchling
Bring in your Level Pet
Swap to your Mechanical Axebeak
Swap to your Sprite Darter Hatchling
Swap to your Level Pet
Beauty comes in
Conviction comes in
Dignity comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Mechanical Axebeak
Level Pet
Sprite Darter Hatchling
Alpha Strike
Hawk Eye
Decoy
Arcane Blast
Life Exchange
Moonfire
Dignity
Conviction
Beauty
Turn 1
Mechanical Axebeak
Alpha Strike
Hawk Eye
Decoy
Any Level 1+ Pet
Sprite Darter Hatchling
Arcane Blast
Life Exchange
Moonfire
Pass
Bring in your Mechanical Axebeak
Bring in your Sprite Darter Hatchling
Bring in your Level Pet
Swap to your Mechanical Axebeak
Swap to your Sprite Darter Hatchling
Swap to your Level Pet
Beauty comes in
Conviction comes in
Dignity comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Mechanical Axebeak
Level Pet
Sprite Darter Hatchling
Alpha Strike
Hawk Eye
Decoy
Arcane Blast
Life Exchange
Moonfire
Dignity
Conviction
Beauty
Turn 2
Mechanical Axebeak
Alpha Strike
Hawk Eye
Decoy
Any Level 1+ Pet
Sprite Darter Hatchling
Arcane Blast
Life Exchange
Moonfire
Pass
Bring in your Mechanical Axebeak
Bring in your Sprite Darter Hatchling
Bring in your Level Pet
Swap to your Mechanical Axebeak
Swap to your Sprite Darter Hatchling
Swap to your Level Pet
Beauty comes in
Conviction comes in
Dignity comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Mechanical Axebeak
Level Pet
Sprite Darter Hatchling
Alpha Strike
Hawk Eye
Decoy
Arcane Blast
Life Exchange
Moonfire
Dignity
Conviction
Beauty
Turn 3
Mechanical Axebeak
Alpha Strike
Hawk Eye
Decoy
Any Level 1+ Pet
Sprite Darter Hatchling
Arcane Blast
Life Exchange
Moonfire
Pass
Bring in your Mechanical Axebeak
Bring in your Sprite Darter Hatchling
Bring in your Level Pet
Swap to your Mechanical Axebeak
Swap to your Sprite Darter Hatchling
Swap to your Level Pet
Beauty comes in
Conviction comes in
Dignity comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Mechanical Axebeak
Level Pet
Sprite Darter Hatchling
Alpha Strike
Hawk Eye
Decoy
Arcane Blast
Life Exchange
Moonfire
Dignity
Conviction
Beauty

No, my pets are beautiful!



12 Alternatives

11 Comments (EN)

Show first:


You must be logged in to vote on comments

2

You must be logged in to vote on comments

Toenail

wrote on 11/28/2019

first time i tried this one, s/s Sprite died on that round 3 warning. i continued anyway and somehow won the fight anyway with s/s Axebeak sitting at 62 HP for a long time lol.

it happened a few more times and each time i was still able to win the fight, so pretty solid strat IMO. the last enemy pet doesn't do any immediate damage and axebeak killed it before whirlpool went off. (edited)
You must be logged in to vote on comments

2

You must be logged in to vote on comments

Astyrel

wrote on 10/05/2019

Ingenious strategy - not the fastest, but it does allow you to use any level 1 pet with the clever combination of Decoy on a Flying pet.
You must be logged in to vote on comments

1

You must be logged in to vote on comments

Zaranthos

wrote on 10/04/2019

Timed this at about 2:02 when using tdscript.
You must be logged in to vote on comments

2

You must be logged in to vote on comments

Pamplona

wrote on 09/03/2019

This is a good strat. For those of us not lucky enough to have the Sprite, it works most of the time. Its all about how much quill damage you take
You must be logged in to vote on comments

-1

You must be logged in to vote on comments

Useless wrote on 07/25/2019

Fails with a lvl1 pet
You must be logged in to vote on comments

2

You must be logged in to vote on comments

(OP) Berendain

wrote on 07/26/2019

Could you explain what happened? Without details, I can't say whether you did something wrong or whether you encountered something rare.
You must be logged in to vote on comments

1

You must be logged in to vote on comments

Holyordersol wrote on 09/02/2019

Sunbeam will kill your lvl 1 if it's in the 3rd slot, Decoy won't protect it. That's the problem I had and I wasn't paying attention.
You must be logged in to vote on comments

2

You must be logged in to vote on comments

Astyrel

wrote on 10/05/2019

Are you sure you're using an S/S breed Axebeak? No other breed is fast enough to get the Decoy off before Sunlight hits your backline with 158 damage. (edited)
You must be logged in to vote on comments

-1

You must be logged in to vote on comments

Necrolia wrote on 07/12/2019

I am using a HP breed Mechanical Axebeak and that works fine too. I did have the Sprite Darter Hatchling die sometimes on Conviction, seems like it solves that problem if you use Life Exchange on the first round versus Conviction if Sprite Darter Hatchling start that round with less than 50% hp
You must be logged in to vote on comments

1

You must be logged in to vote on comments

(OP) Berendain

wrote on 07/26/2019

The SS breed is necessary or else you don't get Decoy out before Sunlight is cast.
You must be logged in to vote on comments

2

You must be logged in to vote on comments

SammyJoe

wrote on 04/03/2019

Did a slight adjust to the TD Script. Added a quit if the carry pet dies, and a quit if the Sprite Darter dies too early. I did 65 successful rounds but was unable to test the Sprite Darter death quit since he didn't die early after I added that line in (it's line number 2 in case it gives anyone else issues and you need to remove it).

quit [ self(#2).dead ]
quit [self(#3).dead & round < 12]
if [ self(#1).active ]
ability(#3)
change(#3) [ enemy(#1).active ]
ability(#2) [ enemy(#2).active & !self.aura(520).exists ]
ability(#1) [ enemy(#2).active ]
ability(#1)
endif
change(#3) [ self(#2).active & self(#2).active & enemy(#2).active ]
if [ self(#3).active ]
ability(#2) [ enemy(#1).active ]
ability(#3) [ enemy(#1).active & enemy.hpp > 50 ]
ability(#1) [ enemy(#1).active ]
change(#1) [ self(#3).dead & enemy(#2).active ]
change(#2) [ enemy(#2).active & enemy.hp < 400 ]
ability(#1)
endif
You must be logged in to vote on comments

1

You must be logged in to vote on comments

SammyJoe

wrote on 07/03/2019

Heyyyyyy, the early death quit happened on the first battle today! Worked as expected. happy to report. :)
You must be logged in to vote on comments

1

You must be logged in to vote on comments

Ofire wrote on 04/03/2019

The script keeps using life exchange on Conviction and killing him to fast, if you manually use your steps it works great. no idea how to edit the script though without seeing ability names.
You must be logged in to vote on comments

1

You must be logged in to vote on comments

Shenk

wrote on 03/27/2019

awesome strat
You must be logged in to vote on comments

1

You must be logged in to vote on comments

(OP) Berendain

wrote on 03/29/2019

Thanks very much!
You must be logged in to vote on comments

3

You must be logged in to vote on comments

Tiggles

wrote on 01/13/2019

TD Script:

if [ self(#1).active ]
ability(#3)
change(#3) [ enemy(#1).active ]
ability(#2) [ enemy(#2).active & !self.aura(520).exists ]
ability(#1) [ enemy(#2).active ]
ability(#1)
endif
if [ self(#2).active ]
change(#3) [ self(#2).active & enemy(#2).active ]
endif
if [ self(#3).active ]
ability(#2) [ enemy(#1).active ]
ability(#3) [ enemy(#1).active & enemy.hpp > 50 ]
ability(#1) [ enemy(#1).active ]
ability(#2) [ enemy(#2).active & self.hpp < 70 ]
change(#1) [ self(#3).dead & enemy(#2).active ]
change(#2) [ enemy(#2).active & enemy.hp < 400 ]
ability(#1)
endif

Note: I have not put a 'quit' clause in here, so if your Sprite Darter Hatchling dies, as explained above, then quit and restart.
You must be logged in to vote on comments

2

You must be logged in to vote on comments

Kauz#1319

wrote on 01/13/2019

I very rarely have had this fail, mainly due to the random nature of quills damage at the beginning and potential serious bad luck with crits (or rather, lack of crits) at the end, and thats only every an issue if it is a level one pet. Fantastic strat!
You must be logged in to vote on comments

1

You must be logged in to vote on comments

(OP) Berendain

wrote on 01/14/2019

Thanks very much for the feedback, I'm glad to hear it!