![]() | Dragons Make Everything Better | Fun With Flying | Not Quite Dead Yet | Critters With Huge Teeth |
Magicians Secret | Element of Success | Beast Mode | Hobbyist Aquarist | Machine Learning |
Strategy added by DragonsAfterDark
6
6
Average rating: |
4.5 |
Ratings: |
8 |
Your vote: |
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Filter strategies:
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1 |
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Any Level 25+ Humanoid
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Script thanks to wist
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RNG Script |
2 | 4.2 ![]() |
33 ![]() |
92
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1:32
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15 | ![]() |
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2 | Shop Script |
2 | 5.0 ![]() |
6 ![]() |
120
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2:00
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20+ | ![]() |
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3 |
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Script provided by Hamadryad
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RNG Script |
2 | 4.5 ![]() |
6 ![]() |
103
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1:43
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15 | ![]() |
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4 |
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The idea was to reduce RNG, where possible. It's still not quite guaranteed, but anything better than Demolish-dependant strategy, right?
Bottlenecks are still Blood in the Water, which can crit and 1-shot the Runt. Also Sandstorm adds moderate RNG to both sides with 10% miss. Keep in mind that Megaladon for some reason is not affected by Sandstorm at all. It still does 390 dmg to all pets no matter what. If you fail because of too many misses, try applying Sandstorm only once. |
RNG Script |
2 | 4.2 ![]() |
4 ![]() |
150
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2:30
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23+ | ![]() |
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5 |
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Any Level 25+ Humanoid
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Script thanks to isthevao
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RNG Script |
2 | 4.8 ![]() |
3 ![]() |
105
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1:45
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16+ | ![]() |
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6 |
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A little RNG here; whether this works depends a lot on how often Demolish hits. That being said, there's a lot of wiggle room and you can still win even if it misses several times.
If Bruce is at around half health by the time Crusher dies and your backline hasn't been totally spammed by the sharks' AoE abilities, you are almost guaranteed to win. |
RNG |
2 | 0.0 ![]() |
0 ![]() |
107
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1:47
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18 | ![]() |
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7 | 2 | 0.0 ![]() |
0 ![]() |
125
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2:05
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15 | ![]() |
Incl. steps:
Script provided by Hamadryad
Before | After | Experience Gain | |
---|---|---|---|
1 | ➜ | 3 | 239 |
2 | ➜ | 4 | 254 |
3 | ➜ | 4 | 267 |
4 | ➜ | 5 | 279 |
5 | ➜ | 6 | 289 |
6 | ➜ | 6 | 297 |
7 | ➜ | 7 | 304 |
8 | ➜ | 8 | 309 |
9 | ➜ | 9 | 312 |
10 | ➜ | 10 | 314 |
11 | ➜ | 11 | 314 |
12 | ➜ | 12 | 312 |
13 | ➜ | 13 | 309 |
14 | ➜ | 14 | 304 |
15 | ➜ | 15 | 297 |
16 | ➜ | 16 | 289 |
17 | ➜ | 17 | 279 |
18 | ➜ | 18 | 267 |
19 | ➜ | 19 | 254 |
20 | ➜ | 20 | 239 |
21 | ➜ | 21 | 223 |
22 | ➜ | 22 | 205 |
23 | ➜ | 23 | 185 |
24 | ➜ | 24 | 163 |
Safari Hat |
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Lesser Pet Treat |
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Pet Treat |
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Darkmoon Hat |
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Pet Battle Week |
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Pet levels to 25 with minimal XP lost |
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Additional XP above level 25 is lost |
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For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
Wet paws are always bad.
1
Awesome-O
wrote on 2022-04-28 04:33:02
1
PotatoSaladX_
wrote on 2021-12-06 02:35:47
1
Neverfade#1803
wrote on 2020-08-29 10:57:49
1
Şahbaz#2438
wrote on 2020-08-14 14:06:18
1
irthinker
wrote on 2019-06-02 17:41:18
1
Halsar#1266
wrote on 2019-03-09 13:02:10
10
(OP) DragonsAfterDark
wrote on 2018-12-14 03:50:30
Whomper (1,1,1), Grumpling (2,2,2), Rotten Little Helper (1,x,1)
Flash Freeze
Snowball x2
Deep Freeze
Flash Freeze
Snowball x 3 (One of these will likely count as a stun/pass against enemy 2)
Deep Freeze
Flash Freeze
Snowball until enemy 1+2 are dead (One of these will likely count as a stun/pass against enemy 2)
Flash Freeze
Deep Freeze
Snowball until dead
If Maw's has less than 1059 HP, bring in your RLH and use Greench's Gift to kill him
If he's above that, bring in your Grumpling to wear him down Frost Shock > Deep Freeze > Snowball > Alternate between Frost Shock and Snowball, making sure that he has the speed debuff when the Grumpling dies
1
Nemezsha wrote on 2018-12-14 04:03:25
1
(OP) DragonsAfterDark
wrote on 2018-12-14 04:11:59
0
Rosanator wrote on 2018-12-14 09:56:58
0
Aqulea wrote on 2018-12-14 15:40:25
1
Corgi
wrote on 2018-12-25 10:39:15
1
Corgi
wrote on 2018-12-25 10:55:18
1
abigar
wrote on 2018-12-25 23:59:17
1
abigar
wrote on 2018-12-26 00:00:04
1
KreggySue
wrote on 2019-01-02 16:59:18
2
Nessahelyan#1259
wrote on 2019-01-05 17:40:00
1
Wispofisis
wrote on 2019-02-16 06:24:58
1
Ponyo
wrote on 2019-02-16 04:49:46
2
Hamadryad#11634
wrote on 2019-01-05 13:37:44
change(next) [self.dead]
standby [self.aura(Stunned:927).exists]
ability(Focus:426) [round=1]
ability(Call Lightning:204)
ability(Zap:116)
ability(Flyby:515) [enemy(#3).active & !enemy.aura(Weakened Defenses:516).exists]
ability(Lift-Off:170)
ability(Slicing Wind:420)
ability(Greench's Gift:1076)
ability(#1)
-1
JacktheKnife wrote on 2018-12-16 16:17:26
Lil Bad Wolf 1,2,1 (SS)
Rotten Little Helper 2,1,1
Father Winter's Helper 2,1,2
Basically a howlbomb strategy.
Start with Wolf, dodge (if faster) then howl, swap to Rotten and Greench, he is dead.
Drop booby trap, swap back to Wolf, dodge then Howl, swap to FWH and Gift then Blizzard = dead.
Booby trap goes off on last one and you finish up with ice lance.
0
Freakn wrote on 2018-12-29 00:45:21
2
Inukah
wrote on 2018-12-13 16:49:47
1
Neit
wrote on 2018-12-13 23:22:29
1
Moxie
wrote on 2018-12-14 00:28:35
1
Taleranor wrote on 2018-12-14 02:01:14
0
VonSnootingham wrote on 2018-12-14 03:40:40
0
Zulanna wrote on 2018-12-25 22:56:00
0
kirk wrote on 2018-12-16 16:39:12
2
Rawrr
wrote on 2018-12-14 02:08:36
1
Kay
wrote on 2018-12-14 21:15:29
1
Servv
wrote on 2018-12-14 13:53:01
OK upon doing it again for charms, I realize now I just got lucky, still like the strat.
1
Firecrest
wrote on 2018-12-13 23:19:43
1
(OP) DragonsAfterDark
wrote on 2018-12-13 23:23:05
1
Firecrest
wrote on 2018-12-14 02:36:04
1
shawnsm
wrote on 2018-12-14 00:17:46
0
Jozee
wrote on 2018-12-13 17:29:31
0
Shardman wrote on 2019-09-03 18:07:28
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