Strategy added by Aarmo#21132
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Average rating: |
3.4 |
Ratings: |
12 |
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12 rounds.
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Script |
2 | 5.0 ![]() |
100% | 17 ![]() |
85
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1:25
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12 | ||
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Have you ever noticed that anybody driving slower than you is an idiot, and anyone going faster than you is a maniac?
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Script |
2 | 4.8 ![]() |
100% | 19 ![]() |
105
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1:45
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15 | ||
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Any Level 1+ Pet
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Any Level 1+ Pet
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The second leveling pet must have less HP that the Pyreclaw!
Can be done with a SB Pyreclaw, but gets quite unreliable. |
Breed Level 1+ Script |
2 | 4.8 ![]() |
100% | 57 ![]() |
95
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1:35
|
14 | |
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Any Pet
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Script |
2 | 3.5 ![]() |
96% | 13 ![]() |
75
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1:15
|
11 | ||
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Any Level 1+ Pet
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Both Pets where SS breed. give me comments if others are viable
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Breed Level 1+ |
2 | 3.4 ![]() |
N/A | 12 ![]() |
115
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1:55
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17 | |
Script |
2 | 5.0 ![]() |
100% | 2 ![]() |
82
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1:22
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11 | |||
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Zero RNG, 16 round, 1:30 battle.
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Script |
2 | 5.0 ![]() |
100% | 6 ![]() |
107
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1:47
|
17 | ||
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Any Level 1+ Pet
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Level 1+ Script |
2 | 0.0 ![]() |
100% | 1 ![]() |
100
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1:40
|
14 | ||
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Time: ~1:25 (13 rounds) with P/S Fluxfire Feline
Tested 10/18/2020 |
Script |
2 | 5.0 ![]() |
98% | 1 ![]() |
105
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1:45
|
13-14 | ||
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poison
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Shop Script Unobtainable |
2 | 5.0 ![]() |
100% | 1 ![]() |
82
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1:22
|
11 | ||
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Any Level 1+ Pet
|
RNG Level 1+ Script |
2 | 0.0 ![]() |
100% | 1 ![]() |
205
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3:25
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28+ | ||
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The Kunchong Hatchling is just along for the ride.
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Script |
2 | 5.0 ![]() |
93% | 1 ![]() |
88
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1:28
|
12 | ||
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Any Level 1+ Pet
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Level 1+ Script |
2 | 5.0 ![]() |
100% | 3 ![]() |
89
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1:29
|
11 | ||
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Any Level 1+ Pet
|
Level 1+ Script |
2 | 5.0 ![]() |
100% | 0 ![]() |
90
![]()
1:30
|
12 | ||
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put in after XP Famine update
Tested with a P/S Iron Starlette - should work with any type Script thanks to Stresse |
Breed Script |
2 | 3.3 ![]() |
96% | 3 ![]() |
160
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2:40
|
22 | ||
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Any Level 1+ Pet
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Start with your low level pet. Clubber will start the fight with Stunning Peck
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Breed Level 1+ |
2 | 0.0 ![]() |
N/A | 0 ![]() |
117
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1:57
|
18 | |
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Any Level 1+ Pet
|
Level 1+ Script |
2 | 0.0 ![]() |
100% | 0 ![]() |
130
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2:10
|
18 | ||
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Any Level 1+ Pet
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This is a variation of morazor#2212's strategy, I trade one of the leveling pet slots for having a second pet to clean up when my first pet dies.
Note that the Sea Pony (2,2,*) is a drop in replacement for Syd, and the third pet can be anything that has greater health than Syd / Pony, and has beast attacks. |
Level 1+ Script |
2 | 0.0 ![]() |
100% | 0 ![]() |
188
![]()
3:08
|
19 | |
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This team has a very Pandaria feel to it, and it was fun to get them together to make this strat.
|
Script |
2 | 0.0 ![]() |
99% | 0 ![]() |
108
![]()
1:48
|
16 | ||
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Was looking for a quick strat with common pet, so decided to make this.
I've tried to cover extra scenarios with the script, in case of crits from enemy pets or our pets. |
Script |
2 | 0.0 ![]() |
100% | 0 ![]() |
108
![]()
1:48
|
14-15 | ||
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Any Level 1+ Pet
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2nd pet needs to have less hp than the 3rd.
2nd pet: You can also kill this with Nether Faerie Dragon having 260 speed (P/P or H/P), but you might be unlucky against 2nd enemy pet going underwater faster then your attack. 3rd pet: If you don't have Young Talbuk, you can try with other pets having Flurry or Swarm like ability + at least one good beast ability. Moonfire is not being refreshed intentionally, as otherwise it would help last enemy pet to heal more. |
Breed RNG Level 1+ Script |
2 | 0.0 ![]() |
99% | 0 ![]() |
128
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2:08
|
19 | |
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Any Level 1+ Pet
|
Level 1+ |
2 | 0.0 ![]() |
N/A | 0 ![]() |
120
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2:00
|
17 | ||
Shop |
2 | 0.0 ![]() |
N/A | 0 ![]() |
144
![]()
2:24
|
20 | |||
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Any Level 1+ Pet
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Any Pet
|
RNG Level 1+ |
2 | 1.0 ![]() |
N/A | 0 ![]() |
185
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3:05
|
27+ | ||
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Any Level 1+ Pet
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Any Pet
|
RNG Level 1+ Script |
2 | 1.0 ![]() |
96% | 0 ![]() |
125
![]()
2:05
|
19 |
Incl. steps:
Any Level 1+ Pet
Skills: 2 * 2
Breed: BB, SS, PS, HS
PB, SB, HB
Breed | Health | Power | Speed |
---|---|---|---|
BB | 1481 | 276 | 276 |
SS | 1400 | 260 | 325 |
PS | 1400 | 289 | 289 |
HS | 1546 | 260 | 289 |
PB | 1465 | 289 | 273 |
SB | 1465 | 273 | 289 |
HB | 1546 | 273 | 273 |
PP | 1400 | 325 | 260 |
HH | 1725 | 260 | 260 |
HP | 1546 | 289 | 260 |
![]() >260 |
Substitutes:
1 / 2
Both Pets where SS breed. give me comments if others are viable
Before | After | Experience Gain | |
---|---|---|---|
1 | ➜ | 3 | 239 |
2 | ➜ | 4 | 254 |
3 | ➜ | 4 | 267 |
4 | ➜ | 5 | 279 |
5 | ➜ | 6 | 289 |
6 | ➜ | 6 | 297 |
7 | ➜ | 7 | 304 |
8 | ➜ | 8 | 309 |
9 | ➜ | 9 | 312 |
10 | ➜ | 10 | 314 |
11 | ➜ | 11 | 314 |
12 | ➜ | 12 | 312 |
13 | ➜ | 13 | 309 |
14 | ➜ | 14 | 304 |
15 | ➜ | 15 | 297 |
16 | ➜ | 16 | 289 |
17 | ➜ | 17 | 279 |
18 | ➜ | 18 | 267 |
19 | ➜ | 19 | 254 |
20 | ➜ | 20 | 239 |
21 | ➜ | 21 | 223 |
22 | ➜ | 22 | 205 |
23 | ➜ | 23 | 185 |
24 | ➜ | 24 | 163 |
Safari Hat |
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Lesser Pet Treat |
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Pet Treat |
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Darkmoon Hat |
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Pet Battle Week |
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Pet levels to 25 with minimal XP lost |
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Additional XP above level 25 is lost |
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For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
*hisses back*
2
alquimistab
wrote on 2021-02-15 07:52:00
if [enemy(#1).active]
standby [round=1]
ability(Arcane Blast:421)
endif
if [enemy(#2).active]
ability(Life Exchange:277)
change(Filhote de Rancapele:514)
ability(Rampage:124)
ability(Triple Snap:355) [enemy(#2).active]
endif
if [enemy(#3).active]
ability(Triple Snap:355) [enemy(#3).active & enemy.aura(Bubble:933).exists]
ability(Rampage:124)
ability(Triple Snap:355)
endif
1
RBidel#1815
wrote on 2020-10-14 14:00:53
1
Yossi#2262
wrote on 2020-10-18 05:58:34
1
Loveleelady#1511
wrote on 2020-09-17 20:26:37
2
Punchdrunk
wrote on 2020-07-26 20:16:15
1
lazerop
wrote on 2019-11-26 04:51:49
1
Gráinne
wrote on 2019-11-26 05:49:34
1
DragonsAfterDark
wrote on 2020-03-14 17:55:27
1. Moonlight > Arcane Blast.
2. Skipping Life Exchange and immediately swapping to the Flayer to use Deflection to avoid Dive.
The P/P, H/P, & H/H Flayers are going to be the only ones who have a coin toss on speed versus Squirt and Squeezer. Still, I got lucky on a few and managed to go first. I never needed to bring in my NFD against Squeezer.
1
Bojangle
wrote on 2018-09-22 16:24:00
standby [enemy.round=1 & enemy(Clubber:2355).active]
standby [enemy.aura(Underwater:830).exists]
use(Life Exchange:277) [!enemy(Clubber:2355).active & enemy.hp > 500]
use(Moonfire:595)
use(Arcane Blast:421)
1
Dende
wrote on 2020-02-06 11:00:24
change(Flayer Youngling:514)
use(Rampage:124)
Very simple, but works like a charm. I've tested this a few times and I won all the times using this code.
Thanks a lot!
0
Ramzay wrote on 2019-07-12 16:34:03
1
Greeneggs
wrote on 2019-07-06 11:25:05
1
Amber1019
wrote on 2018-09-10 18:09:51
2
Anonymous wrote on 2019-05-03 08:50:44
if [ enemy(#1).active ]
standby [ round=1 ]
ability(Arcane Blast:421) [ self(Nether Faerie Dragon).active ]
endif
if [ enemy(#2).active ]
ability(Life Exchange:277) [ self(Nether Faerie Dragon).active ]
change(Flayer Youngling)
use(Deflection:490) [ enemy.aura(Underwater:830).exists ]
ability(Rampage:124)
ability(Triple Snap:355) [ enemy(#2).active ]
endif
if [ enemy(#3).active ]
change(#2) [ self(#3).dead ]
ability(Arcane Blast:421)
ability(Life Exchange:277)
ability(Triple Snap:355) [ enemy(#3).active & enemy.aura(Bubble:933).exists ]
ability(Rampage:124)
ability(Triple Snap:355)
endif
7
Lumbra#2941
wrote on 2019-04-05 07:28:05
if [enemy(#1).active]
standby [round=1]
ability(Arcane Blast:421) [self(Nether Faerie Dragon).active]
endif
if [enemy(#2).active]
ability(Life Exchange:277) [self(Nether Faerie Dragon).active]
change(Flayer Youngling)
ability(Rampage:124)
ability(Triple Snap:355) [enemy(#2).active]
endif
if [enemy(#3).active]
ability(Triple Snap:355) [enemy(#3).active & enemy.aura(Bubble:933).exists]
ability(Rampage:124)
ability(Triple Snap:355)
endif
2
Warge
wrote on 2018-10-26 12:51:44
1
Katazig
wrote on 2018-11-19 11:17:49
1
Glowsome
wrote on 2018-10-26 11:02:44
When 3rd pet comes in do Moonfire, then Arcane Blast away, when Moonfire available use it.... did not even have to deploy Flayer Youngling
1
wysimdnwyg wrote on 2018-09-10 21:16:27
0
Zaymaa wrote on 2018-09-10 14:41:40
1
Remte
wrote on 2018-09-10 16:06:04
0
Tovia wrote on 2018-09-03 03:12:35
4
Seth wrote on 2018-08-23 09:19:12
standby [round=1]
if [enemy(Clubber:2355).active]
ability(Arcane Blast:421)
endif
if [enemy(Squirt:2354).active]
ability(Life Exchange:277)
endif
change(Flux:514)
ability(Triple Snap:355) [enemy.aura(Bubble:933).exists]
ability(Rampage:124)
ability(Triple Snap:355)
1
Xtoria
wrote on 2018-08-25 12:10:57
1
damajoa
wrote on 2018-08-25 10:14:04
1
Carla wrote on 2018-08-23 11:58:38
2
Guinnyn#1726
wrote on 2018-08-23 11:45:31
0
Sephirona wrote on 2019-01-13 05:37:27
1
Mishaton
wrote on 2019-09-12 06:57:55
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