Haunted Humanoids | Deathly Dragonkin | Flickering Fliers | Unholy Undead | Creepy Critters |
Mummified Magics | Eerie Elementals | Beast Busters | Aquatic Apparitions | Macabre Mechanicals |
Strategy added by Bruuz
105
105
Average rating: |
4.4 |
Ratings: |
165 |
Your vote: |
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Creator |
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Tags
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RNG Shop |
2 | 4.9 | N/A | 17 | 125
2:05
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15+ | |||
Not sure if breeds matter here...
My pets used in this start are: Cerulean Moth HS Rare, and Wild Etherwyrm PP Uncommon Win Ratio: 7 wins to 1 loss |
2 | 4.7 | N/A | 13 | 125
2:05
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15+ | |||
Script |
2 | 4.7 | 89% | 20 | 115
1:55
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14+ | |||
Tagged RNG as Runehoof is not predictable, but this strat very rarely looses to RNG
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RNG Script |
2 | 4.4 | 82% | 105 | 118
1:58
|
15+ | ||
*** Created on Beta, so maybe not final ***
RNG heavy fight with chances to stun, interrupt turns, and too many Moth Balls' not missing, so maybe you'll have to repeat the fight several times with this strategy. |
RNG Script |
2 | 4.3 | 88% | 14 | 116
1:56
|
18+ | ||
I don't know use another type. so Good luck >ㅁ<
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Breed |
2 | 5.0 | N/A | 6 | 107
1:47
|
16+ | ||
Made by Kallasha
This strategy is for the Flickering Fliers Achievement Glitterdust Might be possible to do it with another Mechanical Axebeak breed (have not tried it yet) Good Luck! |
Breed RNG |
2 | 5.0 | N/A | 0 | 132
2:12
|
20+ | ||
RNG |
2 | 3.6 | N/A | 1 | 131
2:11
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17+ | |||
RNG |
2 | 3.0 | N/A | 0 | 98
1:38
|
14+ | |||
Did not see RNG failure in 20+ tests
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RNG Script |
2 | 0.0 | 88% | 0 | 92
1:32
|
11+ | ||
RNG |
2 | 0.0 | N/A | 0 | 174
2:54
|
17 | |||
RNG Script |
2 | 0.0 | 83% | 0 | 93
1:33
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12 |
Incl. steps:
Tagged RNG as Runehoof is not predictable, but this strat very rarely looses to RNG
Before | After | Experience Gain | |
---|---|---|---|
1 | ➜ | 3 | 239 |
2 | ➜ | 4 | 254 |
3 | ➜ | 4 | 267 |
4 | ➜ | 5 | 279 |
5 | ➜ | 6 | 289 |
6 | ➜ | 6 | 297 |
7 | ➜ | 7 | 304 |
8 | ➜ | 8 | 309 |
9 | ➜ | 9 | 312 |
10 | ➜ | 10 | 314 |
11 | ➜ | 11 | 314 |
12 | ➜ | 12 | 312 |
13 | ➜ | 13 | 309 |
14 | ➜ | 14 | 304 |
15 | ➜ | 15 | 297 |
16 | ➜ | 16 | 289 |
17 | ➜ | 17 | 279 |
18 | ➜ | 18 | 267 |
19 | ➜ | 19 | 254 |
20 | ➜ | 20 | 239 |
21 | ➜ | 21 | 223 |
22 | ➜ | 22 | 205 |
23 | ➜ | 23 | 185 |
24 | ➜ | 24 | 163 |
Safari Hat |
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Lesser Pet Treat |
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Pet Treat |
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Darkmoon Hat |
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Pet Battle Week |
= |
Pet levels to 25 with minimal XP lost |
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= |
Additional XP above level 25 is lost |
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Teroclaw Hatchling | HP |
Mechanical Axebeak | PP |
Sentinel's Companion | PS |
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
Noooo, I'll never get the glitter out of my fur!
1
You must be logged in to vote on commentsVeleran#1924
wrote on 2024-04-16 01:20:31
1
You must be logged in to vote on commentsBarney
wrote on 2024-01-27 15:39:53
1
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wrote on 2024-01-09 22:31:31
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wrote on 2023-10-02 13:17:46
1
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wrote on 2023-07-22 00:27:53
1
You must be logged in to vote on commentsSage95#11748
wrote on 2022-08-03 16:25:57
For anyone having trouble getting this strat to work, I have just a couple of notes to add that may be helpful. Maybe if anyone else has any tips to add they can reply here to help others. :D
(1) Pet Breeds: my Teroclaw Hatchling and my Mechanical AxebeakMechanical Axebeak are both H/P breeds.
(2) Stuns & Crits: I rarely get stunned using this team, but if your Teroclaw Hatchling happens to get stunned more than once, or if either your Teroclaw Hatchling or Mechanical Axebeak happen to take too many critical hits, restart the fight.
(3) Axebeak Be sure that your Mechanical Axebeak has plenty of life left at the end of his round just in case your Sentinel's Companion doesn't make it through the last fight, this way you can switch back to your Sentinel and easily finish the fight.
Hope this helps if you're having trouble! Happy Battling!! (edited)
2
You must be logged in to vote on commentsAvallon#21618
wrote on 2022-05-06 17:45:42
1
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wrote on 2022-06-02 09:25:15
1
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wrote on 2022-07-23 23:39:24
3
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wrote on 2021-10-17 09:39:51
1
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wrote on 2021-10-12 10:19:09
2
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wrote on 2021-07-14 20:12:12
2
You must be logged in to vote on commentsTurbojosien#1339
wrote on 2021-06-25 09:48:15
2
You must be logged in to vote on commentsuwwA wrote on 2021-01-23 17:39:22
use(Dodge) [round=2]
use(Ravage) [round=4]
use(Claw)
use(Decoy)
use(Haywire)
use(Soulrush)
use(Moonfire)
use(#1)
change(next)
1
You must be logged in to vote on commentsNyari
wrote on 2021-02-05 04:59:53
2
You must be logged in to vote on commentsOD484#2544
wrote on 2021-03-25 01:42:37
0
You must be logged in to vote on commentsabcd wrote on 2021-06-15 04:33:02
[round=4] The spacing is wrong.
[round = 2]
[round = 4] answer. (edited)
1
You must be logged in to vote on commentsNyari
wrote on 2021-06-16 04:54:18
1
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wrote on 2021-05-31 00:04:18
0
You must be logged in to vote on commentskess wrote on 2021-05-25 14:43:10
3
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wrote on 2021-05-22 16:48:18
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wrote on 2021-05-24 04:43:46
2
You must be logged in to vote on commentsTray wrote on 2021-03-24 14:52:33
9
You must be logged in to vote on commentsDeathrall
wrote on 2021-03-01 08:46:18
TD script:
use(Dodge:312) [round = 2]
use(Ravage:802) [round = 4]
use(#3) [self(#1).dead]
use(#2) [self(#1).dead]
use(#1)
standby
change(next)
1
You must be logged in to vote on commentsAlexL
wrote on 2021-02-27 22:28:54
5
You must be logged in to vote on commentsLiadrin
wrote on 2020-12-12 01:47:50
1
You must be logged in to vote on commentsEyeSage
wrote on 2020-12-16 23:02:39
(edited)
1
You must be logged in to vote on commentsEnderes#1241
wrote on 2021-02-19 06:27:10
I also had my Teroclaw use Dodge again when it came off CD allowing me to get off one extra attack against Runehoof, but in the end I don't think that made a difference against Duster.
1
You must be logged in to vote on commentssnipster#11323
wrote on 2021-02-12 20:18:21
1
You must be logged in to vote on commentsIrix
wrote on 2021-02-04 14:49:52
Thank you!
1
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wrote on 2020-12-09 21:13:03
2
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wrote on 2020-12-21 20:59:44
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wrote on 2021-01-25 23:43:02
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wrote on 2021-01-18 06:52:19
9
You must be logged in to vote on commentsschlumpf#2707
wrote on 2020-12-03 11:19:02
use(Ausweichen:312) [ enemy.aura(Gifthaut:1086).exists & enemy.ability(Eingraben:159).usable ]
use(Lockvogel:334)
use(Verheeren:802) [ enemy(#1).active & !enemy.ability(Eingraben:159).usable ]
use(Außer Kontrolle:916)
use(Seelenrausch:752)
use(Mondfeuer:595)
use(Dunkelkralle:1233)
use(Klaue:429)
use(Alphastoß:504)
change(next)
1
You must be logged in to vote on commentsNilremife#1435
wrote on 2020-12-03 16:59:34
1
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wrote on 2021-01-13 06:14:24
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wrote on 2021-01-02 19:55:55
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wrote on 2021-01-02 12:39:58
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1
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wrote on 2020-12-11 21:59:03
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wrote on 2020-12-31 18:16:08
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wrote on 2020-12-31 05:03:28
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wrote on 2021-03-22 09:30:36
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You must be logged in to vote on commentsZamanina#2203
wrote on 2022-04-28 12:52:16
use(Dodge:312) [round = 2]
use(Ravage:802) [round = 4]
use(#3) [self(#1).dead]
use(#2) [self(#1).dead]
use(#1)
standby
change(next)
4
You must be logged in to vote on commentskirrava#2656
wrote on 2021-03-11 04:38:18
1
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wrote on 2021-02-04 03:27:47
1
You must be logged in to vote on commentsZettalee
wrote on 2023-08-15 16:07:47
use(회피:312) [round = 2]
use(약탈:802) [round = 4]
use(발톱:429)
use(미끼:334)
use(통제 불능:916)
use(영혼 공세:752)
use(달빛섬광:595)
use(#1)
change(next)
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