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vs. Aquatic

Strategy added by Shenk

Average rating:

5

Ratings:

2

Incl. steps:

Aquatic 0
Special or not:0Special or not:1111175398116981160

Skills: 1 1 1
Breed: Any

Bleakwater Jelly
This pet can have the following breeds:

Breed Health Speed Power
PS 1359 281 305


=305

Special or not:0Special or not:112217326050260500

Skills: 1 2 2
Breed: Any

Snarly
This pet can have the following breeds:

Breed Health Speed Power
HP 1546 244 305


=1546

=305

Special or not:0Special or not:1121154186879868790

Skills: 1 2 1
Breed: Any

Hydraling
This pet can have the following breeds:

Breed Health Speed Power
PB 1465 273 289


B Jelly
The idea behind the Jelly is to use Whirlpool first and after that Rain Dance. With an increased crit chance and the incoming root effect from Whirlpool Bleakwater Jelly can deal some pretty nasty burst damage.
Bleakwater Jelly
Tentacle Slap
Rain Dance
Whirlpool
Snarly
Rip
Water Jet
Blood in the Water
Hydraling
Deep Bite
Swallow You Whole
Shell Armor
Pass
Bring in your Bleakwater Jelly
Bring in your Snarly
Bring in your Hydraling
Swap to your Bleakwater Jelly
Swap to your Snarly
Swap to your Hydraling
An enemy pet comes in
Any standard attack will finish the fight
 
Bleakwater Jelly
Snarly
Hydraling
Tentacle Slap
Rain Dance
Whirlpool
Rip
Water Jet
Blood in the Water
Deep Bite
Swallow You Whole
Shell Armor
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[spell=Spellname] - [pet=Petname] dies
[spell=Spellname] - [enemy=Enemyname] dies
[spell=Spellname] until [pet=Petname] dies
[spell=Spellname] until [enemy=Enemyname] dies
Swap back to [pet=Petname]
[spell=Spellname] until the fight is won
Snarly
Pretty straight forward: get the dot on target and follow it up with Blood in the Water.
Bleakwater Jelly
Tentacle Slap
Rain Dance
Whirlpool
Snarly
Rip
Water Jet
Blood in the Water
Hydraling
Deep Bite
Swallow You Whole
Shell Armor
Pass
Bring in your Bleakwater Jelly
Bring in your Snarly
Bring in your Hydraling
Swap to your Bleakwater Jelly
Swap to your Snarly
Swap to your Hydraling
An enemy pet comes in
Any standard attack will finish the fight
 
Bleakwater Jelly
Snarly
Hydraling
Tentacle Slap
Rain Dance
Whirlpool
Rip
Water Jet
Blood in the Water
Deep Bite
Swallow You Whole
Shell Armor
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[spell=Spellname] - [pet=Petname] dies
[spell=Spellname] - [enemy=Enemyname] dies
[spell=Spellname] until [pet=Petname] dies
[spell=Spellname] until [enemy=Enemyname] dies
Swap back to [pet=Petname]
[spell=Spellname] until the fight is won
Hydraling
The Shell Armor is supposed to give you time to ramp up the Deep Bite damage.
Bleakwater Jelly
Tentacle Slap
Rain Dance
Whirlpool
Snarly
Rip
Water Jet
Blood in the Water
Hydraling
Deep Bite
Swallow You Whole
Shell Armor
Pass
Bring in your Bleakwater Jelly
Bring in your Snarly
Bring in your Hydraling
Swap to your Bleakwater Jelly
Swap to your Snarly
Swap to your Hydraling
An enemy pet comes in
Any standard attack will finish the fight
 
Bleakwater Jelly
Snarly
Hydraling
Tentacle Slap
Rain Dance
Whirlpool
Rip
Water Jet
Blood in the Water
Deep Bite
Swallow You Whole
Shell Armor
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[spell=Spellname] - [pet=Petname] dies
[spell=Spellname] - [enemy=Enemyname] dies
[spell=Spellname] until [pet=Petname] dies
[spell=Spellname] until [enemy=Enemyname] dies
Swap back to [pet=Petname]
[spell=Spellname] until the fight is won



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