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vs. Pack Leader

Strategy added by Threewolves

46

Average rating:

4.9

Ratings:

40

Incl. steps:

Click the button to copy the script into your clipboard:

ability(Supercharge:208) [ self.aura(Wind-Up:458).exists ]
ability(Powerball:566) [ round>3 ]
ability(Nut Barrage:167) [ self.round<4 ]
ability(Crouch:165)
ability(Ion Cannon:209) [ enemy(#3).hp<1099 ]
ability(Shock and Awe:646) [ enemy(#3).active ]
ability(#1)
change(#2)
Pack Leader 141799
Special or not:0Special or not:111113877722113870

Skills: 1 1 1
Breed: PP, HP, PS, PB

Iron Starlette
This pet can have the following breeds:

Breed Health Power Speed
PP 1400 341 244
HP 1546 305 244
PS 1400 305 273
PB 1465 305 257
HH 1725 276 244

Breeds marked in red are not suited for this strategy.

Special or not:0Special or not:622117529807717520

Skills: 2 2 1
Breed: Any

Crispin
This pet can have the following breeds:

Breed Health Power Speed
PS 1319 322 273


Special or not:0Special or not:2012338553563380

Skills: * 1 2
Breed: Any

Darkmoon Tonk
This pet can have the following breeds:

Breed Health Power Speed
HP 1627 273 260


Substitutes:

1
Note: You have selected a substitute pet.
The strategy might fail if you use it with this pet instead of the one the strategy creator intended.

The substitute finder looks for these criteria in relation to the original pet:
  • Same family
  • Has the required skills
  • Has the required stats (if specified)
  • Ignores specific breed requirements for the main pet, as breeds can be very different for substitutes

1 / 6

Note: You have selected a substitute pet.
The strategy might fail if you use it with this pet instead of the one the strategy creator intended.

The substitute finder looks for these criteria in relation to the original pet:
  • Same family
  • Has the required skills
  • Has the required stats (if specified)
  • Ignores specific breed requirements for the main pet, as breeds can be very different for substitutes

1 / 2

Never have more children than you have car windows.

Low XP
Breed
At least one of the pets for this strategy require the use of a specific breed.
TD Script
The strategy offers a TD script that can be used with the TD Script addon. You can copy the script by clicking on the button to the left of the pets.
This table shows the level increase for completing the fight with level 25 pets and one carry pet.
Partial level experience is not included in the calculation.

Before After Experience Gain
13160
23169
34178
44186
55193
66198
77202
88206
99208
1010209
1111209
1212208
1313206
1414202
1515198
1616193
1717186
1818178
1919169
2020160
2121149
2222136
2323123
2424109

Safari Hat

Lesser Pet Treat

Pet Treat

Darkmoon Hat

Pet Battle Week

















Enemy Pets:
Delta, Scars, Little Blue
Strategy last updated:
2019-06-26 07:38:40
Strategy created:
2019-04-27 19:08:49
35.93, 54.60 (TomTom)
76108
Pageviews. This number indicates how often this strategy has been accessed by visitors.
Turn 1
Iron Starlette
Wind-Up
Powerball
Supercharge
Crispin
Woodchipper
Crouch
Nut Barrage
Darkmoon Tonk
Shock and Awe
Ion Cannon
Pass
Bring in your Iron Starlette
Bring in your Crispin
Bring in your Darkmoon Tonk
Swap to your Iron Starlette
Swap to your Crispin
Swap to your Darkmoon Tonk
Delta comes in
Scars comes in
Little Blue comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Iron Starlette
Crispin
Darkmoon Tonk
Wind-Up
Powerball
Supercharge
Woodchipper
Crouch
Nut Barrage
Shock and Awe
Ion Cannon
Little Blue
Scars
Delta
Turn 2
Iron Starlette
Wind-Up
Powerball
Supercharge
Crispin
Woodchipper
Crouch
Nut Barrage
Darkmoon Tonk
Shock and Awe
Ion Cannon
Pass
Bring in your Iron Starlette
Bring in your Crispin
Bring in your Darkmoon Tonk
Swap to your Iron Starlette
Swap to your Crispin
Swap to your Darkmoon Tonk
Delta comes in
Scars comes in
Little Blue comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Iron Starlette
Crispin
Darkmoon Tonk
Wind-Up
Powerball
Supercharge
Woodchipper
Crouch
Nut Barrage
Shock and Awe
Ion Cannon
Little Blue
Scars
Delta
Turn 3
Iron Starlette
Wind-Up
Powerball
Supercharge
Crispin
Woodchipper
Crouch
Nut Barrage
Darkmoon Tonk
Shock and Awe
Ion Cannon
Pass
Bring in your Iron Starlette
Bring in your Crispin
Bring in your Darkmoon Tonk
Swap to your Iron Starlette
Swap to your Crispin
Swap to your Darkmoon Tonk
Delta comes in
Scars comes in
Little Blue comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Iron Starlette
Crispin
Darkmoon Tonk
Wind-Up
Powerball
Supercharge
Woodchipper
Crouch
Nut Barrage
Shock and Awe
Ion Cannon
Little Blue
Scars
Delta
Turns 4+
Powerball til Iron Starlette dies.
Iron Starlette
Wind-Up
Powerball
Supercharge
Crispin
Woodchipper
Crouch
Nut Barrage
Darkmoon Tonk
Shock and Awe
Ion Cannon
Pass
Bring in your Iron Starlette
Bring in your Crispin
Bring in your Darkmoon Tonk
Swap to your Iron Starlette
Swap to your Crispin
Swap to your Darkmoon Tonk
Delta comes in
Scars comes in
Little Blue comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Iron Starlette
Crispin
Darkmoon Tonk
Wind-Up
Powerball
Supercharge
Woodchipper
Crouch
Nut Barrage
Shock and Awe
Ion Cannon
Little Blue
Scars
Delta
Bring in your Crispin
Iron Starlette
Wind-Up
Powerball
Supercharge
Crispin
Woodchipper
Crouch
Nut Barrage
Darkmoon Tonk
Shock and Awe
Ion Cannon
Pass
Bring in your Iron Starlette
Bring in your Crispin
Bring in your Darkmoon Tonk
Swap to your Iron Starlette
Swap to your Crispin
Swap to your Darkmoon Tonk
Delta comes in
Scars comes in
Little Blue comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Iron Starlette
Crispin
Darkmoon Tonk
Wind-Up
Powerball
Supercharge
Woodchipper
Crouch
Nut Barrage
Shock and Awe
Ion Cannon
Little Blue
Scars
Delta
Turn 1
Iron Starlette
Wind-Up
Powerball
Supercharge
Crispin
Woodchipper
Crouch
Nut Barrage
Darkmoon Tonk
Shock and Awe
Ion Cannon
Pass
Bring in your Iron Starlette
Bring in your Crispin
Bring in your Darkmoon Tonk
Swap to your Iron Starlette
Swap to your Crispin
Swap to your Darkmoon Tonk
Delta comes in
Scars comes in
Little Blue comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Iron Starlette
Crispin
Darkmoon Tonk
Wind-Up
Powerball
Supercharge
Woodchipper
Crouch
Nut Barrage
Shock and Awe
Ion Cannon
Little Blue
Scars
Delta
Turn 2
Iron Starlette
Wind-Up
Powerball
Supercharge
Crispin
Woodchipper
Crouch
Nut Barrage
Darkmoon Tonk
Shock and Awe
Ion Cannon
Pass
Bring in your Iron Starlette
Bring in your Crispin
Bring in your Darkmoon Tonk
Swap to your Iron Starlette
Swap to your Crispin
Swap to your Darkmoon Tonk
Delta comes in
Scars comes in
Little Blue comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Iron Starlette
Crispin
Darkmoon Tonk
Wind-Up
Powerball
Supercharge
Woodchipper
Crouch
Nut Barrage
Shock and Awe
Ion Cannon
Little Blue
Scars
Delta
Turn 3
Iron Starlette
Wind-Up
Powerball
Supercharge
Crispin
Woodchipper
Crouch
Nut Barrage
Darkmoon Tonk
Shock and Awe
Ion Cannon
Pass
Bring in your Iron Starlette
Bring in your Crispin
Bring in your Darkmoon Tonk
Swap to your Iron Starlette
Swap to your Crispin
Swap to your Darkmoon Tonk
Delta comes in
Scars comes in
Little Blue comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Iron Starlette
Crispin
Darkmoon Tonk
Wind-Up
Powerball
Supercharge
Woodchipper
Crouch
Nut Barrage
Shock and Awe
Ion Cannon
Little Blue
Scars
Delta
Turns 4+
Woodchipper til Crispin dies.
Iron Starlette
Wind-Up
Powerball
Supercharge
Crispin
Woodchipper
Crouch
Nut Barrage
Darkmoon Tonk
Shock and Awe
Ion Cannon
Pass
Bring in your Iron Starlette
Bring in your Crispin
Bring in your Darkmoon Tonk
Swap to your Iron Starlette
Swap to your Crispin
Swap to your Darkmoon Tonk
Delta comes in
Scars comes in
Little Blue comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Iron Starlette
Crispin
Darkmoon Tonk
Wind-Up
Powerball
Supercharge
Woodchipper
Crouch
Nut Barrage
Shock and Awe
Ion Cannon
Little Blue
Scars
Delta
Iron Starlette
Wind-Up
Powerball
Supercharge
Crispin
Woodchipper
Crouch
Nut Barrage
Darkmoon Tonk
Shock and Awe
Ion Cannon
Pass
Bring in your Iron Starlette
Bring in your Crispin
Bring in your Darkmoon Tonk
Swap to your Iron Starlette
Swap to your Crispin
Swap to your Darkmoon Tonk
Delta comes in
Scars comes in
Little Blue comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Iron Starlette
Crispin
Darkmoon Tonk
Wind-Up
Powerball
Supercharge
Woodchipper
Crouch
Nut Barrage
Shock and Awe
Ion Cannon
Little Blue
Scars
Delta
Turn 1
Shock and Awe - if health is above 1100(skip if lower).
Iron Starlette
Wind-Up
Powerball
Supercharge
Crispin
Woodchipper
Crouch
Nut Barrage
Darkmoon Tonk
Shock and Awe
Ion Cannon
Pass
Bring in your Iron Starlette
Bring in your Crispin
Bring in your Darkmoon Tonk
Swap to your Iron Starlette
Swap to your Crispin
Swap to your Darkmoon Tonk
Delta comes in
Scars comes in
Little Blue comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Iron Starlette
Crispin
Darkmoon Tonk
Wind-Up
Powerball
Supercharge
Woodchipper
Crouch
Nut Barrage
Shock and Awe
Ion Cannon
Little Blue
Scars
Delta
Turn 2
Ion Cannon if needed.
Iron Starlette
Wind-Up
Powerball
Supercharge
Crispin
Woodchipper
Crouch
Nut Barrage
Darkmoon Tonk
Shock and Awe
Ion Cannon
Pass
Bring in your Iron Starlette
Bring in your Crispin
Bring in your Darkmoon Tonk
Swap to your Iron Starlette
Swap to your Crispin
Swap to your Darkmoon Tonk
Delta comes in
Scars comes in
Little Blue comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Iron Starlette
Crispin
Darkmoon Tonk
Wind-Up
Powerball
Supercharge
Woodchipper
Crouch
Nut Barrage
Shock and Awe
Ion Cannon
Little Blue
Scars
Delta

Is a group of dinosaurs really called a pack? How about a pride? A bask? A ... business?



23 Alternatives

21 Comments (EN)

Show first:


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2

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TURBOKillex

wrote on 06/02/2020

I made a modified version of this strat using Explode instead of Supercharge on the Starlette, thanks to an idea I got trying Daniel's comment. I've tested it 5x with a P/P and H/P Starlette and never had it fail or take longer than 9 turns.

Starlette: Wind Up > Wind Up > Explode
Bring in Crispin
Crispin: Nut Barrage > Woodchipper > Nut Barrage
Bring in Tonk during Undead Round
Tonk: Shock and Awe > Ion Cannon

I've written a script as well.

change(Darkmoon Tonk:338) [enemy(Scars:2339).aura(Undead:242).exists]
ability(Explode:282) [round=3]
ability(Nut Barrage:167)
ability(Ion Cannon:209) [enemy(#3).hp<1099]
ability(Shock and Awe:646) [enemy(#3).active]
ability(#1)
change(next)
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Daniel wrote on 05/21/2020

better starter is mechanical axebeak. Haywire, alpha strike to finish the first pet, decoy then swap to crispin.
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TURBOKillex

wrote on 06/02/2020

I tried this, but I found just skipping Decoy was much better. Scars always strike with Bonestorm! when he can, so you immediately lose the decoy and Crispin doesn't get swapped out safely. You're better to just swap Crispin in immediately
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TURBOKillex

wrote on 06/02/2020

change(Darkmoon Tonk:338) [enemy(Scars:2339).aura(Undead:242).exists]
change(Crispin:1752) [enemy(Scars:2339).active]
use(Haywire:916)
ability(Nut Barrage:167)
ability(Ion Cannon:209) [enemy(#3).hp<1099]
ability(Shock and Awe:646) [enemy(#3).active]
ability(#1)
change(next)
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TURBOKillex

wrote on 06/02/2020

I dunno if I would recommend it. It can be faster, but there isn't much you can do to keep Crispin alive reliably if you're swapping him out over letting the Axebeak die
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Null312#1760

wrote on 03/02/2020

Worked liked a charm, did it 3 times just now and one time didn't need the second pet, got lucky with crits and the abilities scars used so Iron Starlette was able to finish him before dying.
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-1

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Ted wrote on 12/08/2019

Tried this 5 times, did not work.
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Gráinne

wrote on 12/08/2019

For anyone to look into it, you need to tell us HOW it didn't work.

What breed of Starlette did you use? Where did your battle deviate from the strat?
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Papaken wrote on 02/01/2020

I just did it 5 times with 5 toons and it worked every time.
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Geki wrote on 08/11/2019

If your Starlette is P/P breed you can wind up, powerball, wind up to finish off the first pet, and save supercharge for the second one.
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Alexstrasza

wrote on 07/19/2019

Great strategy! Worked like a charm!
Upvoted the strat! ♥

P.S.: I used Menagerie Custodian instead of Tonk, I don't have the latter, but "required" abilities are the same
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(OP) Threewolves

wrote on 07/19/2019

Good to know MC worked for you. Thanks for commenting.
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Gromwind wrote on 05/13/2019

HP Iron Starlette worked fine.
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(OP) Threewolves

wrote on 05/13/2019

Thank you for commenting your HP breed usage. I've added it to the strategy. One more(HB) and we can call it unrestricted by breeds.
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(OP) Threewolves

wrote on 06/01/2019

H/H is last Iron Starlette breed needed to test.
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DamneBigfoot#2273

wrote on 05/13/2019

efficient strat, neat, nothing to say besides "thanks"
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(OP) Threewolves

wrote on 05/13/2019

Glad it worked for you.
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Eekwibble

wrote on 05/06/2019

Nice quick strat.

TDScript:

ability(Supercharge:208) [ self.aura(Wind-Up:458).exists ]
ability(Powerball:566) [ round>3 ]
ability(Nut Barrage:167) [ self.round<4 ]
ability(Crouch:165)
ability(Ion Cannon:209) [ enemy(#3).hp<1099 ]
ability(Shock and Awe:646)
ability(#1)
change(#2)
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(OP) Threewolves

wrote on 05/06/2019

Thank you! TD Script added.
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Berendain

wrote on 06/26/2019

You might want to add a pass on the undead round. My Menagerie Custodian was brought in for that round and the script kuses Shock and Awe against Scars.
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(OP) Threewolves

wrote on 06/26/2019

Thanks for your comment. I adjusted the script to only use Shock and Awe vs. enemy #3.