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vs. Pack Leader

Strategy added by Jagûar

18

Average rating:

4.8

Ratings:

22

Incl. steps:

Click the button to copy the script into your clipboard:

change(next) [ self.dead ]
ability(334)
ability(916)
ability(566) [ enemy(#2).active ]
ability(566) [ self.aura(244).exists ]
ability(#1)
Pack Leader 141799
Special or not:0Special or not:112218059942518050

Skills: 1 2 2
Breed: Any

Alarm-o-Bot
This pet can have the following breeds:

Breed Health Power Speed
HH 1725 244 276


Special or not:0Special or not:111013877722113870

Skills: 1 1 *
Breed: PP, HP, PS, PB

Iron Starlette
This pet can have the following breeds:

Breed Health Power Speed
PP 1400 341 244
HP 1546 305 244
PS 1400 305 273
PB 1465 305 257
HH 1725 276 244

Breeds marked in red are not suited for this strategy.

>300

1 ZRA 15

Any Level 25+ Mech

Skills: Any
Breed: Any

Strategy tested and passed January 26th 2019

Low XP
Breed
At least one of the pets for this strategy require the use of a specific breed.
TD Script
The strategy offers a TD script that can be used with the TD Script addon. You can copy the script by clicking on the button to the left of the pets.
This table shows the level increase for completing the fight with level 25 pets and one carry pet.
Partial level experience is not included in the calculation.

Before After Experience Gain
13160
23169
34178
44186
55193
66198
77202
88206
99208
1010209
1111209
1212208
1313206
1414202
1515198
1616193
1717186
1818178
1919169
2020160
2121149
2222136
2323123
2424109

Safari Hat

Lesser Pet Treat

Pet Treat

Darkmoon Hat

Pet Battle Week

















Enemy Pets:
Delta, Scars, Little Blue
Strategy last updated:
2018-10-29 17:00:58
35.93, 54.60 (TomTom)
20956
Pageviews. This number indicates how often this strategy has been accessed by visitors.
Turn 1
Alarm-o-Bot
Alert!
Haywire
Decoy
Iron Starlette
Wind-Up
Powerball
Any Level 25+ Mech
Pass
Bring in your Alarm-o-Bot
Bring in your Iron Starlette
Bring in your Mechanical pet
Swap to your Alarm-o-Bot
Swap to your Iron Starlette
Swap to your Mechanical pet
Delta comes in
Scars comes in
Little Blue comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Alarm-o-Bot
Iron Starlette
Any Mech
Alert!
Haywire
Decoy
Wind-Up
Powerball
Little Blue
Scars
Delta
Turn 2+3
Alarm-o-Bot
Alert!
Haywire
Decoy
Iron Starlette
Wind-Up
Powerball
Any Level 25+ Mech
Pass
Bring in your Alarm-o-Bot
Bring in your Iron Starlette
Bring in your Mechanical pet
Swap to your Alarm-o-Bot
Swap to your Iron Starlette
Swap to your Mechanical pet
Delta comes in
Scars comes in
Little Blue comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Alarm-o-Bot
Iron Starlette
Any Mech
Alert!
Haywire
Decoy
Wind-Up
Powerball
Little Blue
Scars
Delta
Turn 4
Alert! - Delta dies
Alarm-o-Bot
Alert!
Haywire
Decoy
Iron Starlette
Wind-Up
Powerball
Any Level 25+ Mech
Pass
Bring in your Alarm-o-Bot
Bring in your Iron Starlette
Bring in your Mechanical pet
Swap to your Alarm-o-Bot
Swap to your Iron Starlette
Swap to your Mechanical pet
Delta comes in
Scars comes in
Little Blue comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Alarm-o-Bot
Iron Starlette
Any Mech
Alert!
Haywire
Decoy
Wind-Up
Powerball
Little Blue
Scars
Delta
Scars comes in
Alarm-o-Bot
Alert!
Haywire
Decoy
Iron Starlette
Wind-Up
Powerball
Any Level 25+ Mech
Pass
Bring in your Alarm-o-Bot
Bring in your Iron Starlette
Bring in your Mechanical pet
Swap to your Alarm-o-Bot
Swap to your Iron Starlette
Swap to your Mechanical pet
Delta comes in
Scars comes in
Little Blue comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Alarm-o-Bot
Iron Starlette
Any Mech
Alert!
Haywire
Decoy
Wind-Up
Powerball
Little Blue
Scars
Delta
Turn 5
Alarm-o-Bot
Alert!
Haywire
Decoy
Iron Starlette
Wind-Up
Powerball
Any Level 25+ Mech
Pass
Bring in your Alarm-o-Bot
Bring in your Iron Starlette
Bring in your Mechanical pet
Swap to your Alarm-o-Bot
Swap to your Iron Starlette
Swap to your Mechanical pet
Delta comes in
Scars comes in
Little Blue comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Alarm-o-Bot
Iron Starlette
Any Mech
Alert!
Haywire
Decoy
Wind-Up
Powerball
Little Blue
Scars
Delta
Turn 6
Alarm-o-Bot dies and resurrects
Alarm-o-Bot
Alert!
Haywire
Decoy
Iron Starlette
Wind-Up
Powerball
Any Level 25+ Mech
Pass
Bring in your Alarm-o-Bot
Bring in your Iron Starlette
Bring in your Mechanical pet
Swap to your Alarm-o-Bot
Swap to your Iron Starlette
Swap to your Mechanical pet
Delta comes in
Scars comes in
Little Blue comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Alarm-o-Bot
Iron Starlette
Any Mech
Alert!
Haywire
Decoy
Wind-Up
Powerball
Little Blue
Scars
Delta
Alarm-o-Bot
Alert!
Haywire
Decoy
Iron Starlette
Wind-Up
Powerball
Any Level 25+ Mech
Pass
Bring in your Alarm-o-Bot
Bring in your Iron Starlette
Bring in your Mechanical pet
Swap to your Alarm-o-Bot
Swap to your Iron Starlette
Swap to your Mechanical pet
Delta comes in
Scars comes in
Little Blue comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Alarm-o-Bot
Iron Starlette
Any Mech
Alert!
Haywire
Decoy
Wind-Up
Powerball
Little Blue
Scars
Delta
Turn 7
Alarm-o-Bot
Alert!
Haywire
Decoy
Iron Starlette
Wind-Up
Powerball
Any Level 25+ Mech
Pass
Bring in your Alarm-o-Bot
Bring in your Iron Starlette
Bring in your Mechanical pet
Swap to your Alarm-o-Bot
Swap to your Iron Starlette
Swap to your Mechanical pet
Delta comes in
Scars comes in
Little Blue comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Alarm-o-Bot
Iron Starlette
Any Mech
Alert!
Haywire
Decoy
Wind-Up
Powerball
Little Blue
Scars
Delta
Alarm-o-Bot
Alert!
Haywire
Decoy
Iron Starlette
Wind-Up
Powerball
Any Level 25+ Mech
Pass
Bring in your Alarm-o-Bot
Bring in your Iron Starlette
Bring in your Mechanical pet
Swap to your Alarm-o-Bot
Swap to your Iron Starlette
Swap to your Mechanical pet
Delta comes in
Scars comes in
Little Blue comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Alarm-o-Bot
Iron Starlette
Any Mech
Alert!
Haywire
Decoy
Wind-Up
Powerball
Little Blue
Scars
Delta
Turn 8+9
Powerball - Scars dies and resurrects
Alarm-o-Bot
Alert!
Haywire
Decoy
Iron Starlette
Wind-Up
Powerball
Any Level 25+ Mech
Pass
Bring in your Alarm-o-Bot
Bring in your Iron Starlette
Bring in your Mechanical pet
Swap to your Alarm-o-Bot
Swap to your Iron Starlette
Swap to your Mechanical pet
Delta comes in
Scars comes in
Little Blue comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Alarm-o-Bot
Iron Starlette
Any Mech
Alert!
Haywire
Decoy
Wind-Up
Powerball
Little Blue
Scars
Delta
Turn 10
Wind-Up - Scars dies
Alarm-o-Bot
Alert!
Haywire
Decoy
Iron Starlette
Wind-Up
Powerball
Any Level 25+ Mech
Pass
Bring in your Alarm-o-Bot
Bring in your Iron Starlette
Bring in your Mechanical pet
Swap to your Alarm-o-Bot
Swap to your Iron Starlette
Swap to your Mechanical pet
Delta comes in
Scars comes in
Little Blue comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Alarm-o-Bot
Iron Starlette
Any Mech
Alert!
Haywire
Decoy
Wind-Up
Powerball
Little Blue
Scars
Delta
Little Blue comes in
Alarm-o-Bot
Alert!
Haywire
Decoy
Iron Starlette
Wind-Up
Powerball
Any Level 25+ Mech
Pass
Bring in your Alarm-o-Bot
Bring in your Iron Starlette
Bring in your Mechanical pet
Swap to your Alarm-o-Bot
Swap to your Iron Starlette
Swap to your Mechanical pet
Delta comes in
Scars comes in
Little Blue comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Alarm-o-Bot
Iron Starlette
Any Mech
Alert!
Haywire
Decoy
Wind-Up
Powerball
Little Blue
Scars
Delta
Turn 11
Alarm-o-Bot
Alert!
Haywire
Decoy
Iron Starlette
Wind-Up
Powerball
Any Level 25+ Mech
Pass
Bring in your Alarm-o-Bot
Bring in your Iron Starlette
Bring in your Mechanical pet
Swap to your Alarm-o-Bot
Swap to your Iron Starlette
Swap to your Mechanical pet
Delta comes in
Scars comes in
Little Blue comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Alarm-o-Bot
Iron Starlette
Any Mech
Alert!
Haywire
Decoy
Wind-Up
Powerball
Little Blue
Scars
Delta
Turn 12
Iron Starlette dies and resurrects
Alarm-o-Bot
Alert!
Haywire
Decoy
Iron Starlette
Wind-Up
Powerball
Any Level 25+ Mech
Pass
Bring in your Alarm-o-Bot
Bring in your Iron Starlette
Bring in your Mechanical pet
Swap to your Alarm-o-Bot
Swap to your Iron Starlette
Swap to your Mechanical pet
Delta comes in
Scars comes in
Little Blue comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Alarm-o-Bot
Iron Starlette
Any Mech
Alert!
Haywire
Decoy
Wind-Up
Powerball
Little Blue
Scars
Delta
Alarm-o-Bot
Alert!
Haywire
Decoy
Iron Starlette
Wind-Up
Powerball
Any Level 25+ Mech
Pass
Bring in your Alarm-o-Bot
Bring in your Iron Starlette
Bring in your Mechanical pet
Swap to your Alarm-o-Bot
Swap to your Iron Starlette
Swap to your Mechanical pet
Delta comes in
Scars comes in
Little Blue comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Alarm-o-Bot
Iron Starlette
Any Mech
Alert!
Haywire
Decoy
Wind-Up
Powerball
Little Blue
Scars
Delta
Alarm-o-Bot
Alert!
Haywire
Decoy
Iron Starlette
Wind-Up
Powerball
Any Level 25+ Mech
Pass
Bring in your Alarm-o-Bot
Bring in your Iron Starlette
Bring in your Mechanical pet
Swap to your Alarm-o-Bot
Swap to your Iron Starlette
Swap to your Mechanical pet
Delta comes in
Scars comes in
Little Blue comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Alarm-o-Bot
Iron Starlette
Any Mech
Alert!
Haywire
Decoy
Wind-Up
Powerball
Little Blue
Scars
Delta

Is a group of dinosaurs really called a pack? How about a pride? A bask? A ... business?



5 Alternatives

15 Comments (EN)

Show first:


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1

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voodoomon

wrote on 05/25/2020

Worked Great....TY...
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0

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Darkrice wrote on 12/12/2019

You can use Wind Up as soon as your Iron Starlette enters the fight, Powerball until the undead round, Supercharge on undead, and Wind Up again when Blue enters.
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Eekwibble

wrote on 02/05/2019

That script doesn't work properly and you should be doing Supercharge > Wind-Up at the end to take out Little Blue, because numbers.

Revised script:

change(next) [ self.dead ]
ability(Decoy:334)
ability(Haywire:916)
ability(Powerball:566) [ enemy(#2).active & !enemy.aura(Undead:242).exists ]
ability(Supercharge:208) [ enemy(#3).active ]
ability(#1)
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0

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Niv

wrote on 12/30/2018

I didn't have alarm-o-bot so used mechanical axebeak ss w/alpha strike. Worked perfectly never used 3rd pet.
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3

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Niv

wrote on 12/30/2018

disregard - mechanical axebeak is not mechanical
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Argent

wrote on 12/28/2018

Alarm-o-Bot died way too early, got only one Alert! on Scar. Had to finish Scar off with a Wind-up/Supercharge/Wind-up combo from my Iron Starlette, and had enough health left to charge up a Wind-up during Scar's undead phase and hit Little Blue with the follow up. My last mech finished the fight with a basic ability.
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karibean

wrote on 12/28/2018

I used Sunreaver Micro-Sentry (2 2 2) in first slot and Darkmoon Tonk in third, but never had to bring out Tonk.
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PureArmour#1184

wrote on 12/26/2018

Scars did die at first wind-up, My iron starlette (H/H breed) had not died yet so when blue came in i used super charge and then wind-up again and blue kicked the bucket... never even needed my third pet.
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Servv

wrote on 12/14/2018

Solid, first-try. Little Blue still had 194 HP when P/B Starlette died, so I brought in Darkmoon Tonk, and we all know Darkmoon Tonk can end any disagreement very fast.
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(OP) Jagûar

wrote on 12/23/2018

Glad to hear that the strategy worked, but a little sad to hear that your P/B Starlette dies before it should. My Starlette is a H/P breed, and though both have the same power, your's is slightly faster, where mine has around 80HP more.. which could make a slight difference.
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Mot

wrote on 12/24/2018

My H/P Starlette survived with 257HP left, even though it had to eat a 340 crit.
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schlumpf#2707

wrote on 12/14/2018

Script:

change(next) [ self.dead ]
ability(334)
ability(916)
ability(566) [ enemy(#2).active ]
ability(566) [ self.aura(244).exists ]
ability(#1)
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1

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(OP) Jagûar

wrote on 01/26/2019

Thank you :)